[Apologies if you receive this CFP multiple times] ==================================================================== FIRST CALL FOR PAPERS The ICAPS 2007 Workshop on Planning in Games ICAPS PG 2007 Providence, Rhode Island, USA September, 23, 2007 http://www.plg.inf.uc3m.es/icaps-pg2007/ Workshop Description: ===================== The two communities, planning and games, have coexisted for several decades, but have evolved with little interaction between them. While games programs have been engineered for efficiency from the early days, high-performance planners are a relatively recent development. Both planning and games are important fields of research in the Artificial Intelligence community. A trend in the computer game community, exemplified in initiatives such as the General Game Playing Project and ORTS, has been on playing whole classes of games, and on increasing realism and complexity. This tests the limits of traditional game-tree search approaches. However, the planning community has a lot of experience in dealing with huge search spaces. Furthermore, such games also involve current topics of much current interest in planning, such as: time reasoning, resource management, imperfect information, cost-based planning, etc. This workshop will discuss all aspects of using planning in the domain of games. Relevant topics include, but are not limited to: - planning techniques for classical games - planning in commercial computer games - integration of planning and game tree search - representational issues: languages for planning in games - opportunities for technology transfer between the communities - competitions - planning stories and scenarios - planning and interactive narrative - integrating planning and affective systems - planning for NPCs - dialogue planning - reasoning about actions and game playing - plan recognition - learning plans Important Dates: ================ Submission Deadline: June 15, 2007 11:59pm PST (Samoa time UTC-11) Notifications and Technical Program: July 13, 2007 Camera-Ready Paper Submissions: July 31, 2007 Workshop Date: September 23, 2007 Submission Procedure: ===================== We ask authors to submit technical papers in PDF format. Papers should be formatted in accordance with the AAAI style template and may be at most 8 pages long, including figures and bibliography. Visit the url http://www.aaai.org/Publications/Author/author.php for formatting instructions. Please submit papers via email to submissions-pg2007@lab.inf.uc3m.es Please note that all submitted papers will be carefully peer-reviewed by multiple reviewers, and that low-quality or off-topic papers will not be accepted. Also note that all workshop participants must register for the main ICAPS-07 conference Contact Information: ==================== Carlos Linares Lopez Planning and Learning Group Computer Science Department Universidad Carlos III de Madrid Avda de la Universidad, 30 28911 Leganés Madrid (Spain) carlos.linares@uc3m.es http://galahad.plg.inf.uc3m.es/~clinares Martin Mueller 345 Athabasca Dept. of Computing Science University of Alberta Edmonton AB T6G 2E8 Canada mmueller@cs.ualberta.ca http://www.cs.ualberta.ca/~mmueller/ Program Commitee: ================= Ruth Aylett, Heriot Watt University, UK Michael Buro, University of Alberta, Canada Susana Fernandez Arregui, University Carlos III of Madrid, Spain Michael Genesereth, Stanford University, USA Hector Munoz-Avila, Lehigh University, USA Alexander Nareyek, National University of Singapore, Singapore Dana Nau, University of Maryland, USA Jeff Orkin, MIT Media Laboratory, USA Michael Thielscher, Dresden University of Technology, Germany