board_endofturn() | ow_game | |
board_translate_coord2name(int boardside, int cellx, int celly) | ow_game | |
board_update_status() | ow_game | |
changeturn() | ow_game | |
checkgamewon() | ow_game | |
commandline_command_generator(const char *text, int state) | ow_game | |
commandline_command_generator_handler (defined in ow_game) | ow_game | [private] |
commandline_completion(const char *text, int start, int end) | ow_game | |
commandline_completion_handler (defined in ow_game) | ow_game | [private] |
commandline_handler (defined in ow_game) | ow_game | [private] |
commandline_handler_null (defined in ow_game) | ow_game | [private] |
commandline_parse_command(char *command, parsed_command *pcommand) | ow_game | [private] |
commandline_parse_execute(char *command) | ow_game | |
commandline_read() | ow_game | |
commandline_savegames_filter(char **matches) | ow_game | |
commandline_savegames_filter_handler (defined in ow_game) | ow_game | [private] |
config (defined in ow_game) | ow_game | [private] |
createnewgame_useconfig() | ow_game | [private] |
current_menu (defined in ow_game) | ow_game | [private] |
current_turn (defined in ow_game) | ow_game | [private] |
draw() | ow_game | [private] |
draw_gfx() | ow_game | |
endgame() | ow_game | [private] |
exitomweso() | ow_game | [private] |
font (defined in ow_game) | ow_game | [private] |
gamecreated() | ow_game | |
gameplaying() | ow_game | |
gamerunning() | ow_game | |
gamesettingup() | ow_game | |
getnewgame_fromqueue() (defined in ow_game) | ow_game | |
gfxboard_dataloaded (defined in ow_game) | ow_game | [private] |
gfxboard_hidden (defined in ow_game) | ow_game | [private] |
gfxboard_screen (defined in ow_game) | ow_game | [private] |
gfxboard_showhidde() | ow_game | [private] |
gfxdata (defined in ow_game) | ow_game | [private] |
load_gfxdata() | ow_game | [private] |
loadgame(string filename) | ow_game | [private] |
loggameresults() | ow_game | [private] |
logmove(int turn, ow_player *player, int boardside, int cellx, int celly) | ow_game | [private] |
logmoves (defined in ow_game) | ow_game | [private] |
logmovescount (defined in ow_game) | ow_game | [private] |
logmovescurrent (defined in ow_game) | ow_game | [private] |
logrcapture(int turn, ow_player *player, int boardside, int cellx, int celly) | ow_game | [private] |
logresults (defined in ow_game) | ow_game | [private] |
logresultsfile (defined in ow_game) | ow_game | [private] |
MouseLeftButtonClicked(int *mouse_x, int *mouse_y) | ow_game | |
MouseRightButtonClicked(int *mouse_x, int *mouse_y) | ow_game | |
ow_commandline_batch(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_creategame(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_endgame(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_getpromptstring(char *prompt) | ow_game | [private] |
ow_commandline_help(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_loadgame(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_mainmenu(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_manageai(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_move(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_newgame(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_play(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_quit(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_rcapture(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_redolastmove(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_refreshprompt() | ow_game | [private] |
ow_commandline_savegame(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setbatch(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setcommand_help(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setgfxboard_status(string gfxstatus) | ow_game | [private] |
ow_commandline_setlogresults(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setnextturn(string variablename, string playerIDstr) | ow_game | [private] |
ow_commandline_setnumcols(string numcols) | ow_game | [private] |
ow_commandline_setplayer_aidepth(string player_ai, string aidepth) | ow_game | [private] |
ow_commandline_setplayer_aieval(string player_ai, string aieval) | ow_game | [private] |
ow_commandline_setplayer_aimode(string player_ai, string aimode) | ow_game | [private] |
ow_commandline_setupboard(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setupboard_cancel(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setupboard_confirm(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_setupboard_put(parsed_command *pcommand) | ow_game | |
ow_commandline_setupboard_take(parsed_command *pcommand) | ow_game | |
ow_commandline_setvalue(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_showgameconfig(parsed_command *pcommand) | ow_game | |
ow_commandline_showlogmoves(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_showtxtboard(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_translate_coord2name(int boardside, int cellx, int celly) | ow_game | |
ow_commandline_translate_name2coord(string cellname) | ow_game | [private] |
ow_commandline_undolastmove(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_undolastturn(parsed_command *pcommand) | ow_game | [private] |
ow_commandline_version(parsed_command *pcommand) | ow_game | [private] |
ow_game() | ow_game | |
ow_setcommandlinehandlers(rl_vcpfunc_t *commhandler, rl_vcpfunc_t *commhandler_null, rl_completion_func_t *commhandler_completion, rl_compentry_func_t *commhandler_command, rl_compignore_func_t *commhandler_savegames_filter) | ow_game | |
owtab (defined in ow_game) | ow_game | [private] |
p1 (defined in ow_game) | ow_game | [private] |
p2 (defined in ow_game) | ow_game | [private] |
queue_last (defined in ow_game) | ow_game | [private] |
queue_pos (defined in ow_game) | ow_game | [private] |
redolastundo(int nummoves) | ow_game | [private] |
rungame() | ow_game | |
savegame(string filename) | ow_game | [private] |
seleccionarcelda_bycoord(int coordx, int coordy) | ow_game | |
selected_player (defined in ow_game) | ow_game | [private] |
selplayer_aimove() | ow_game | |
selplayer_aimove_found() | ow_game | |
selplayer_endofturn() | ow_game | |
selplayer_getaimode() | ow_game | |
selplayer_getboardside() | ow_game | |
selplayer_makemovement(int boardside, int cellx, int celly) | ow_game | |
selplayer_rcapture(int boardside, int cellx, int celly) | ow_game | |
set_default_gameconfig(game_configuration *config) | ow_game | [private] |
setfirstturn(ow_player *player) | ow_game | [private] |
setnewturn(ow_player *player) | ow_game | [private] |
setupboard_fromarray(int arraydata[BRD_MAX_COLS_PER_PLAYER][(BRD_MAX_ROWS_PER_PLAYER *BRD_NUM_SIDES)]) | ow_game | [private] |
show_version() | ow_game | |
status (defined in ow_game) | ow_game | [private] |
undolastmove(int nummoves) | ow_game | [private] |
~ow_game() | ow_game | |